Compatibility database
What happens when you run your own Windows games on a dev-mode Xbox. Rows marked ours are results we have run and recorded ourselves; the rest are reports people have sent in. Search a title to see how it behaves, on which console, with which version.
Perfect Runs start to finish, no notable issues.Playable Fully playable with minor issues (noted).Menu Boots to menus/intro; in-game has problems.Boot Launches but fails early.Won't run Does not start on this version.
| Title | Status | Console | Version | Notes | Last verified |
|---|---|---|---|---|---|
| 20XX | Playableours | Xbox One | 0.0.860.0 | Plays. | 2026-11-03 |
| Cheese Rolling | Playableours | Xbox One | 0.0.901.0 | Downloads and launches through the Steam add-on. Online lobbies: browse, join and host all work. | 2026-11-07 |
| Dead as Disco Demo | Menuours | Xbox One | 0.0.891.0 | Launches and renders a few hundred frames of play, then its drawing stops and the game sits there. Not yet fixed. | 2026-11-07 |
| Gang Beasts | Playableours | Xbox One | 0.0.860.0 | Plays. | 2026-11-03 |
| Garry's Mod | Playableours | Xbox One | 0.0.901.0 | Plays, with the Steam Workshop addons you are subscribed to synced before launch. It is a keyboard-and-mouse game, so the pad arrives as keys and a mouse. | 2026-11-07 |
| Ghost of Tsushima DIRECTOR'S CUT | Playableours | Xbox One | 0.0.697.0 | Plays the open world on Texture Quality Low at a low frame rate (single digits to about 13 fps), with frequent hitches. The first launch after a console restart runs best. | 2026-10-20 |
| Ghost of Tsushima DIRECTOR'S CUT | Playableours | Series X | 0.0.666.0 | Plays the open world at up to about 30 fps in calm areas, but combat brings stalls of up to a second every few seconds. Each launch first spends about four minutes getting ready. | 2026-10-11 |
| Half-Life | Playableours | Xbox One | 0.0.923.0 | Plays on the 32-bit runtime at about 32 fps: the menu, a new game, the Black Mesa tram ride and three map changes on its own. The menu wants the pad used as a mouse. | 2026-11-08 |
| Half-Life 2 | Playableours | Xbox One | 0.0.901.0 | Plays on the 32-bit runtime: menus, maps, map transitions, sound, save and load, and the pad. Held 200 fps over a two-minute run. | 2026-11-07 |
| Lethal Company | Playableours | Xbox One | 0.0.681.0 | Online co-op works with a friend over Steam (needs the Steam add-on). Host, join and invites from the Greenhouse overlay. | 2026-10-18 |
| MECCHA CHAMELEON | Playableours | Xbox One | 0.0.901.0 | Plays, and holds about 300 fps. | 2026-11-07 |
| Marvel's Spider-Man Remastered | Bootours | Xbox One | 0.0.330.0 | Launches and presents its first frames, then hangs. Work on it is paused. | 2026-09-06 |
| Muck | Bootours | Xbox One | 0.0.860.0 | Downloads and launches, then stops about 35 frames in inside the console's graphics driver. Not yet fixed. | 2026-11-03 |
| R.E.P.O. | Menuours | Xbox One | 0.0.681.0 | Downloads through the Steam add-on and reaches the main menu; gameplay not yet verified. | 2026-10-18 |
| RV There Yet? | Playableours | Xbox One | 0.0.767.0 | Plays, and takes Unreal pak mods through the Greenhouse mod loader. | 2026-10-25 |
| SCP: Secret Laboratory | Won't runours | Xbox One | 0.0.873.0 | The game is wrapped in a commercial packer that fails before any game code runs. Defeating it is not something Greenhouse does. | 2026-11-04 |
| The Long Drive | Menuours | Xbox One | 0.0.873.0 | Reaches the menu and loads into the world, but runs at about 5 fps and then runs out of memory. Not being worked on. | 2026-11-04 |
| Totally Accurate Battlegrounds | Won't runours | Xbox One | 0.0.873.0 | The game starts through a kernel-level anti-cheat bootstrapper, which cannot load here. Going around it is not something Greenhouse does. | 2026-11-04 |
| Transience | Menuours | Xbox One | 0.0.867.0 | Reaches the menu and starts loading its first level, then runs out of memory, even with textures set to Low in the game's own graphics menu. | 2026-11-04 |